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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10522
|
Posted - 2014.11.08 21:49:00 -
[1] - Quote
I gave it an extremely brief read, and I identified four pretty damning mistakes.
Enough to make me think that if this isn't manufactured outrage (which, in my opinion is rather likely), then the OP is pretty damn bad at this game.
Nontheless, I enjoyed your tears over what must have been less than twenty million worth of ships and mods, OP. By all means, continue.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10522
|
Posted - 2014.11.09 01:10:30 -
[2] - Quote
Veers Belvar wrote:Agree with OP, most of the lowsec "content" is just lame gatecamps. Would like to see buffed up sentry guns to actually incentivize people to combat in the system not just on the gates.
Because you can totally pull people into open space between gates in lowsec? 
This is some pretty horrifying ignorance, even for an imbecile like you.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10522
|
Posted - 2014.11.09 01:27:56 -
[3] - Quote
Veers Belvar wrote: Buffed up sentry guns would end these stupid gate camps, and create more conflict in the systems rather than just gatecamp massacres. Might make people actually WANT to LIVE in lowsec.
It would result in much, much less conflict.
Because one of the few places you can actually catch people is on gates.
And as for making people want to live in lowsec, the solution is simple. Highsec needs to be savagely nerfed, so it doesn't overshadow lowsec.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10522
|
Posted - 2014.11.09 01:35:21 -
[4] - Quote
Veers Belvar wrote:The fundamental problem with lowsec is that the gatecamp ganks make it not viable to do PvE activities there....it's just a pirate wasteland.
But meanwhile, lowsec groups carebear freely throughout Molden Heath. Among other places.
Quote: If you made travel easier by buffing sentry guns, the gatecamps would decline, and the increased traffic flow would make PvE play more viable.
No it would not. Travel fitting plus the MWD+Cloak trick makes it easily possible to move even battleships through lowsec. It's already too easy in fact.
Quote: That would then encourage more interesting piracy, mainly piracy against PvE residents....it would make lowsec fun instead of just a sequence of boring gatecamps.
I barely ever see an actual gatecamp anymore, to be honest. Even places like Amamake which used to be camped 23/7 are often empty, you can roll through them with even slow PI haulers and never see anyone else on grid.
The reason why lowsec is empty is because you can achieve the same level of income in highsec with far, far more safety. Highsec needs dramatically nerfed in order to fix lowsec.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10522
|
Posted - 2014.11.09 01:41:58 -
[5] - Quote
Veers Belvar wrote: Yes, because savagely nerfing highsec would make the PvE highsec players go live in incredibly dangerous and CONCORD free lowsec, not join the blue donut or quit Eve entirely.
And making it impossible to catch people on gates would make these same risk averse shitheels live in lowsec?
No, but risk should equal isk. Less risk in highsec should result in less isk. Than anywhere else.
Quote: I appreciate your vision for a PvP mayhem game, the only problem is that no one really wants to play it...certainly not as the victim.
One wonders why people fly defenseless ships then. In EVE, if you are a victim, it is because you made a deliberate choice to be one.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10551
|
Posted - 2014.11.09 23:16:28 -
[6] - Quote
Mharius Skjem wrote:Kaarous Aldurald wrote:Veers Belvar wrote: Buffed up sentry guns would end these stupid gate camps, and create more conflict in the systems rather than just gatecamp massacres. Might make people actually WANT to LIVE in lowsec.
It would result in much, much less conflict. Because one of the few places you can actually catch people is on gates. And as for making people want to live in lowsec, the solution is simple. Highsec needs to be savagely nerfed, so it doesn't overshadow lowsec. Highsec has been nerfed enough, buff low and null.
No. Inflation is a bad thing.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10551
|
Posted - 2014.11.09 23:49:52 -
[7] - Quote
Veers Belvar wrote:The problem with lowsec isn't rewards, its the pathetic gatecamps that stifle play.
Then there is no problem. I rolled through half of Caldari lowsec this morning with an alt in a Recon Cruiser. I had to turn my cloak on maybe six times the whole trip, and that was just a precaution.
Didn't see a gatecamp of any description.
Quote: If anything highsec needs massive buffs to counteract the gankers/wardeccers/awoxers, etc.... and to make it more profitable than ultra safe blue donut space.
The opposite is true. If anything it needs nerfed to counteract the true causes of inflation. Chief among them are those incursion runners who just sit around and grind all day, bringing everyone else's plex prices up with their fattening themselves in complete safety.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10551
|
Posted - 2014.11.10 00:03:49 -
[8] - Quote
Veers Belvar wrote: Such nonsense, if incursions were flooding eve with cheap isk not only would plex be inflating but SO WOULD EVERYTHING ELSE AT AN EQUAL RATE.
Economics, learn some.
Quote:
Instead, everything else is actually DEFLATING.
If true, good. But I imagine that has more to do with the last few patches and the industry changes more than anything else.
Quote: Diagnosis - too much easy mining (especially in nullsec) and TOO LITTLE NEW ISK.
Considering that the vast, vast majority of mining goes on in highsec, looks like we need to buff ganking.
Quote: What you should really advocate for is higher highsec incursion rewards to balance the excessive mining and combat the dangerous deflation that is driving up plex prices.
Deflation does not drive up prices. Especially not with currency that is pretty much only backed by one substance.
Did you even go to highschool?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10552
|
Posted - 2014.11.10 00:11:18 -
[9] - Quote
Keep defending the golden goose, Tears.
But we all know that increasing average wealth without corresponding loss causes inflation. That's pretty much the definition.
And the major culprit of that is highsec incursions, since it's the most consistent personal income in the game. You guys are printing money there, thanks largely to the over buffed safety of highsec. You fatten yourselves up at the expense of the rest of the game. Despicable.
[edit: Are you freaking serious? "less effort to acquire them results in higher prices"? So, easier to obtain somehow leads to more scarcity? Are you high again?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10552
|
Posted - 2014.11.10 00:16:41 -
[10] - Quote
Veers Belvar wrote: Inflation isn't about how much isk is in circulation
You heard it here folks. Inflation has nothing to do with currency devaluation.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10569
|
Posted - 2014.11.10 22:38:11 -
[11] - Quote
Veers Belvar wrote:This would lead to more fighting, more engagement, and a lot more fun.
Making it harder to fight does not equate to more fighting.
That's pretty basic logic.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10569
|
Posted - 2014.11.10 22:43:19 -
[12] - Quote
Veers Belvar wrote: Letting people actually move around and stage out of the area would lead to more people living there and therefore more fighting.
No it wouldn't. Gates are one of the few places to actually catch people. Taking away from opportunity to fight will not lead to more fighting.
Quote: The current mechanics encourage massive gatecamps, and preclude settlement. See Amamake.
Except, you know, that if there are gatecamps interdicting movement, that clearly someone lives there and is defending their area.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10573
|
Posted - 2014.11.11 11:30:34 -
[13] - Quote
Veers Belvar wrote:[quote=Cancel Align NOW][quote=Veers Belvar]
Faction Warfare.
Yep - that is the one part of lowsec that has activity and recruitment...and notice that risk aversion doesn't deter highsec players from joining. /quote]
Lol wow. At least warn me beforehand, I need to take a deep breath before I laugh that much.
Yeah, Tears, there are totally no risk averse farmers in faction warfare, right? 
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10575
|
Posted - 2014.11.12 13:57:57 -
[14] - Quote
13kr1d1 wrote: That's pretty much a lie. A gatecamp is a sure loss. If you're the first person of today's kill, then you're not going to see ships destroyed in the map.
Nevermind the odds of that actually happening are hilariously unlikely, but the basic point is completely untrue to begin with. A gatecamp is not a "sure loss" in any way.
Travel fit. Learn to love it.
Quote: Undocking from a station is an insta-loss when there's a sebo around. By the time the grid loads and you have control of your ship, you're already locked.
Another lie from you. They can't even target you at that point, and you should have an insta undock ready in such a situation anyway.
If you genuinely are being killed on an undock before you load grid, then I suggest upgrading your router to the Potato 2.0. The original version is starting to show it's age.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10586
|
Posted - 2014.11.12 23:49:15 -
[15] - Quote
Cancel Align NOW wrote:Veers Belvar wrote:
It would make more sense to design the game so that everyone can get maximum enjoyment out of it.
That is not possible, nor is it goal worthy. Nothing in the existence of humanity has pleased everyone - let alone given everyone maximum enjoyment.
When you have a game whose popularity is entirely due to catering to a specific niche, throwing away that niche for "everyone" is a good way to make sure that no one enjoys it.
I for one question why his enjoyment of the game is so dependent on the removal of everything the game design actually stands for. Why not just play a different game?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10589
|
Posted - 2014.11.13 00:09:38 -
[16] - Quote
Veers Belvar wrote: much popularity is due to highsec PvE
Citation needed.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10589
|
Posted - 2014.11.13 00:12:05 -
[17] - Quote
And yes, I'm serious about the citation thing.
This game has pretty much the worst PvE content of any contemporary MMO. In highsec especially, it barely justifies it's place on the server.
So I feel quite confident in telling you that this game has not survived for more than a decade on the backs of it's two most boring aspects.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10589
|
Posted - 2014.11.13 00:12:59 -
[18] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote: much popularity is due to highsec PvE Citation needed. Estimate for me what % of the playerbase is highsec "carebears" 40%? 50?
15% or less. More than half of highsec is alts.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10589
|
Posted - 2014.11.13 00:27:23 -
[19] - Quote
So many unverified assumptions.
First that most PvE players have but one account. Second that they are in any way a majority among players. Third that every one of them is as grotesquely risk averse as you are.
Here's a hint. If your version of this was the truth, this game would have died a long, long time ago.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10595
|
Posted - 2014.11.13 00:48:23 -
[20] - Quote
Cancel Align NOW wrote:Interestingly, while ignoring Falcon's (and thus CCP's) view in that very thread you stated you were not against eliminating high sec ganking - just altering the mechanics slightly. Now one month later and you want war decs out of High Sec.
Lies upon lies.
It's the end goal of every carebear, whether they admit to it or not.
Trammel.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10599
|
Posted - 2014.11.13 01:12:23 -
[21] - Quote
He can't be honest with himself, narcissists do not have the capacity.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10599
|
Posted - 2014.11.13 01:19:45 -
[22] - Quote
Ralph King-Griffin wrote:Kaarous Aldurald wrote:He can't be honest with himself, narcissists do not have the capacity. any excuse to throw a Caravaggio around
If that had taken any longer to load, I might have died.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10600
|
Posted - 2014.11.13 01:28:18 -
[23] - Quote
While I am a boy, calling him a narcissist is not an insult, it's an observation. An acute one, I believe.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10601
|
Posted - 2014.11.13 01:37:34 -
[24] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:While I am a boy, calling him a narcissist is not an insult, it's an observation. An acute one, I believe. As is calling you a troll and delusional to boot.
A narcissist often relies on the tactic of accusing others of having flaws he himself possesses.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10601
|
Posted - 2014.11.13 01:45:06 -
[25] - Quote
Veers Belvar wrote: Higher - not high.
No, you're definitely high again.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10604
|
Posted - 2014.11.13 01:46:58 -
[26] - Quote
Remiel Pollard wrote:Veers Belvar wrote:
Higher - not high.
Maybe just stop taking the ganj altogether so your brains have a chance to grow back.
Seriously, mon.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10604
|
Posted - 2014.11.13 02:22:21 -
[27] - Quote
Veers Belvar wrote: Would also like more danger in sov null, which is far too safe.....and needs nerfed rewards as a result.
People like you should pray that CCP never does rebalance this game based on risk vs reward. Because if they do, there will be no income above 20mil/hr left in highsec when they're done.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10604
|
Posted - 2014.11.13 02:27:12 -
[28] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote: Would also like more danger in sov null, which is far too safe.....and needs nerfed rewards as a result.
People like you should pray that CCP never does rebalance this game based on risk vs reward. Because if they do, there will be no income above 20mil/hr left in highsec when they're done. Fine with that - Dekklein would max out at 5 mil....would wipe out sov null - everyone back to highsec.
Nope.
Nullsec is only safe, in any way, as a result of player action.
Meanwhile the only risk that exists in highsec is a result of player action.
So like I said, if CCP ever does rebalance based on risk vs reward, highsec will finally be choked out like it deserves.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10604
|
Posted - 2014.11.13 02:36:19 -
[29] - Quote
Veers Belvar wrote: Irrelevant - risk is risk and reward is reward. I would love a rebalance. Highsec is much riskier than sov null and deserves higher rewards.
Highsec is far, far less risky according to CCP's own numbers. Destruction of ships is an order of magnitude higher in low and especially null. The only places in highsec that even make blips on the destruction map at all are the trade hubs and the chokepoints.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10605
|
Posted - 2014.11.13 03:35:12 -
[30] - Quote
Veers Belvar wrote:See many AFK ratters in high?
You see more afk everything in highsec. Granted the belt rats aren't really worth killing, but it translates well into missioning anyway.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10605
|
Posted - 2014.11.13 03:36:08 -
[31] - Quote
So yeah, any of you guys see any afk hauling in low and null?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10606
|
Posted - 2014.11.13 03:38:22 -
[32] - Quote
Veers Belvar wrote:These people pile up isk with minimal risk - and that shows a fundamentally broken risk/reward system.
I can say exactly the same thing about incursions in highsec. Except that unlike your statement, it would be true.
Incursions should be removed from highsec entirely.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10606
|
Posted - 2014.11.13 03:40:23 -
[33] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote:These people pile up isk with minimal risk - and that shows a fundamentally broken risk/reward system. I can say exactly the same thing about incursions in highsec. Except that unlike your statement, it would be true. Incursions should be removed from highsec entirely. belts and asteroids should be removed from sov null entirely.
No they shouldn't. Sov null does not have CONCORD, or cyno restrictions.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10606
|
Posted - 2014.11.13 03:45:26 -
[34] - Quote
Veers Belvar wrote: Highsec is a lot more dangerous for PvE.
No it's not. Far, far less people die in highsec than anywhere else. Once again, those are CCP's own stats from the destruction map they were nice enough to provide us.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10606
|
Posted - 2014.11.13 03:49:29 -
[35] - Quote
Veers Belvar wrote: Yes, but FAR more people die doing PvE in highsec than doing PvE in sov null.
Nope.
About three times less die in highsec. Per capita anyway.
Quote:PvE in sov null is downright boring and safe...hence AFK miners and ratters.
Highsec is too safe, hence afk everything.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10607
|
Posted - 2014.11.13 03:57:24 -
[36] - Quote
Ralph King-Griffin wrote:You don't even need a counter like that remiel, not 20 minutes ago he was bragging about eexactly the thing he's complaining about here in another thread. Wev pointed, we've laughed, good God have we laughed (some of us May have even wet ourselves a little) but quite frankly veers will never have any meaningful impact on anything in eve and certainly wount be contributing anything of merit, I find his desperation for attention quite ugly, transparent and wearing at the momentum and I'm sure others feel tthe same. Can we just forget this halfbaked dinsdinsdale-de product of lust and let it fade back into whatever obscure hole it came from.
I have to say, I laughed until I choked when he said that inflation has nothing to do with currency devaluation.
That was priceless.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10613
|
Posted - 2014.11.13 13:23:49 -
[37] - Quote
Remiel Pollard wrote:So I'm about to go balls deep into a capital tower op in lowsec in my Ishkur leading a small frigate wing in what is possible going to be one hell of a **** fight. Way more fun than PVE since nothing our enemy is going to do is predictable. Beats the hell out of incursion running, especially in high sec. Killed a Chimera in the Ishkur earlier today too, you don't get to do that in high sec. It's been a fun thread (cough) but I'm afraid I have to bid you all adieu.
Seriously. I have gotten into the Ishkur myself thanks to joining Devils, and that ship is so very, very good. Best Assault Frigate by miles.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10613
|
Posted - 2014.11.13 14:23:10 -
[38] - Quote
I once had a cockatiel, we taught it to whistle the Mario Brothers and Tetris theme songs.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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